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January 8, 2022 – An ongoing global shortage of microchips – key components needed for today’s autos to operate – that began in 2020 continues to slow down manufacturers’ production of new vehicles, which has translated into demand outpacing supply.
Part of the reason for record transaction prices is that automakers have slashed their discounts because, generally speaking, they don’t need to offer big incentives to sell cars right now.
If you have flexibility in the timing of your purchase and are not finding what you want on dealer lots, it may be worth ordering your car. Additionally, interest rates are generally low right now. The demand for used cars has pushed trade-in values well above normal. You may be able to negotiate on the value assigned to your trade-in.
via CNBC
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January 9, 2022 – With dozens of electric passenger cars and commercial fleets expected to hit the market in just a few years, EVs are pushing into the mainstream.
Charging companies and smaller startups pitched products that were faster, more connected, easier to use, easy to install and built to work with the electrical grid. EV charging companies revealed products designed from commercial fleet charging to at-home charging, from vehicle-to-grid tech to monetizing advertising space on chargers.
With the global EV charger market expected to grow from $3.23 billion in 2020 to nearly $11 billion in 2025, the industry still has space for new entrants before it consolidates around a few giants, many of whom did not grace CES with demos or news.
via Autoblog
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January 9, 2022 – What if the auto industry’s best solution to the chip shortage was not simply making more chips? Suppose we instead got a handle on what might be called “feature bloat” – the tendency, fueled by sales competition, to slather new cars with as much technology as possible?
The bad news for consumers: the feature bloat is unavoidable and getting worse. Given the chip shortage, tech expectations are not likely to be met.
“It’s more feature bloat than software bloat,” said Sam Abuelsamid, principal research analyst for e-mobility at Guidehouse Insights. “The software is only there to make all the features work, and do we really need 30-way power adjustable seats with five massage-pattern options? Or sequential taillights, multi-zone automatic climate control and audio systems with concert hall and studio settings? The insatiable desire to one-up the competition is what’s driving this.”
via TechCrunch
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January 8, 2022 – For years, automakers have told a specific story about how self-driving cars would arrive in the world. They would be shared and electric, fleets of ride-hail vehicles shuttling passengers like fancy taxis.
Now, almost a decade into the self-driving experiment, the future looks more complicated. Progress on AVs has slowed and that has the companies looking for other ways to make money off self-driving tech.
“The easiest way to actually make money from autonomy is to offer it as a feature for the consumer market,” says Mike Ramsey, an automotive analyst with Gartner.
Meanwhile, cameras and sensors like lidar have gotten cheaper. The result: Some players are shifting, subtly, to a new business strategy—selling automated features directly to consumers.
via Wired
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January 6, 2022 – Pure electric cars are making all the headlines, but their gasoline-electric hybrid rivals quietly achieved record sales in the United States last year, industry data showed.
U.S. sales of hybrid vehicle sales jumped 76% to 801,550 vehicles last year, accounting for 5% of U.S. light vehicle sales, according to data from analytics firm Wards Intelligence. Sales of EVs also jumped 83% to 434,879, but represented a meager 3% of the market.
Pure EVs run only on electricity and require charging infrastructure, while hybrid EVs combine a conventional combustion engine with an electric propulsion system. “Hybrids offer a really intriguing mix of fuel economy performance without some of the huge drawbacks that electric vehicles present,” Brett Smith, technology director at Center for Automotive Research, said.
via Reuters
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By Ed Pierce, Contributing Editor
Fleet Management Weekly had the opportunity to conduct interviews with Avninder Buttar, Vice President, Strategy at Element Fleet Management; Hannah Young, Director, Global Fleet Strategy at WEX; and Rich Mohr, Vice President, Fleet Solutions at ChargePoint – to hear their thoughts on the companies’ recently announced collaboration intended to enhance the transition to electric vehicles for fleets.
Buttar estimates that while EVs are only 1% of the total number of commercial fleet vehicles in operation today, by 2026, EVs might account for as much as 50% of light vehicle sales. This dramatic change will, in turn, create a range of issues for fleet managers.
These include access to public charging stations, as well as liquid stations for mixed fleets; evaluating plans for charging at customers locations, and creating analytics to measure performance, cost, and other metrics.
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By Paul Atchley, PhD, eDriving’s Brain Science Advisor
Firstly, in a bit of good news for the coming year, the National Highway Traffic Safety Administration (NHTSA) has indicated that it will examine why Tesla drivers can play video games on their cars’ center consoles while driving!!
As drivers (and the public) discovered after a recent car software update, they can now initiate playing an arcade-style shooter, solitaire or a strategy game on their car’s center display while driving their Tesla, provided they indicate they are the passenger. If that sounds distracting, it’s because IT IS – even if it is truly the passenger tap-tapping on a display that is intended to help the driver drive safely. I’m pleased that the federal safety folks are looking into it!!
From research conducted in my lab at the University of Florida we know that drivers are more willing to rate a technology as “safe”, and to use it while driving, if it is built into the car. Drivers appear to assume that car design is highly regulated and tested for safety.
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